Platformer demo using Keolot Phaser Editor
Demo game created in Keolot Phaser Editor with built-in Matter.js physics. The project demonstrates basic capabilities:
- creating multiple scenes
- transitions between scenes (start, launch)
- scene settings (names, order, background)
- adding a preloader during loading
- location and appearance of game objects
- adding music and sounds
- animation of characters and game objects
- working with image, sprite, text, tileSprite
- physical interactions with objects (including Collision Category and Collision Mask)
- game logic in the Javascript code editor (character control, events, etc.)
Used Keolot Phaser Editor 1.2.0, Phaser 3.90.0 and Matter 0.20.0
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demo_project.zip
External
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